Welcome to part 2 of the beat the sound module post. In the first post we took a look at creating the context, getting your sound, creating a buffer and play the sound. This part we will take a look at adding effects and panning. The result will be a sound module which you can use for man…
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This is the first post in a serie of n
posts. This post I wil introduce you to the basics of the Javascript Audio API by explaining the sound-module as used in the Read more
A few years ago I build a small javascript drum and bass machine. This was mainly build upon the <audio>
-tag. While attending a MeetUp in Utrecht, Peter Peerdeman told in his pitch about Read more